Vincent Tilghman is a 3D animator with over a decade of professional experience in animation, immersive media, and game development. He holds a Bachelor of Science in Multimedia Art from The Art Institute of California, San Diego and a Master of Fine Arts in Visual Effects and Animation from The Academy of Art University. Tilghman has contributed to major projects for Microsoft, Sony PlayStation, Meta, Deck Nine Games, and WildBrain, specializing in character animation, facial animation, performance capture, and real-time production pipelines. Throughout his career, he has helped bring compelling characters and interactive experiences to life across AAA games, virtual reality, and cinematic media. Tilghman is dedicated to preparing the next generation of artists by combining industry best practices with hands-on production experience.