Troy Mishler

Troy Mishler

Instructor 3D Animation and Game Design Office Location: AD 402

Troy is a father, husband, instructor and games environment artist.

Troy started his career in the games industry prior to college and has performed multiple roles, from Quality Assurance Analyst (Tester), Customer Support (Game Master), Junior Artist, Artist I, Artist II and Senior Artist.

During the academic year, you can find him in the classroom teaching the latest methodologies and mentoring students to become some of the best graduates in the industry. We focus on work ethic, timeliness, 3D software and artistic principles.

During the summer, you can find him working on digital shorts, working on game titles and researching the latest techniques for procedural modeling, photogrammetry and 3D printing.

Art Institute of California, San Diego
Bachelor of Science
Major: Game Art and Design
Concentration: 3D Modeling and Environment Art/Technical Art

  • Sony Online Entertainment - Everquest 2
  • Sony Online Entertainment - Everquest Next
  • Sony Online Entertainment - Everquest Landmark
  • Bluepoint Games - Shadow of the Colossus
  • Bluepoint Games - Demon's Soul
  • Lost Legion Studios - The Exodite
  • Burning Tractor VFX - Unable To Disclose due to NDA
  • University of the incarnate Word Upgrade Conferences - Host
  • San Japan - Game Development and Education Panel
  • San Antonio Greater Gaming Society - Game Development, Education and E-sports Panel
  • San Antonio International Game Developers Association - Procedural Modeling and Houdini

International Game Developers Association

  • Volunteer at local church events
  • San Antonio Foster Family Community
  • Houdini
  • Technical Art
  • Photogrammetry
  • Hard Surface Modeling
  • Modeling and Texturing Pipeline
  • Environment Production 1
  • Environment Production 2
  • Environment Production 3
  • Environment Production 4
  • Procedural Modeling
  • Senior Thesis 1
  • Animation Seminar